#include "StdAfx.h"
#include "VSqlCounterObjects.h"
#include "VNavItem.h"
//#include "VSqlData.h"
									
// VSqlCounterObjects /////////////////////////////////////////////////////////

//
VSqlCounterObjects::VSqlCounterObjects() 
{
}

//
VSqlCounterObjects::~VSqlCounterObjects() 
{
	VCounterObjects<VNavItem>::test();
	int c1 = VCounterObjects<VNavItem>::maxCount();

	//VCounterObjects<VSqlMetaRecord>::test();
	//VCounterObjects<VSqlDataRecord>::test();


	//VCounterObjects<VRecord>::test();
	//VCounterObjects<VRecord::VData>::test();
	//VCounterObjects<VField>::test();
	//VCounterObjects<VField::VData>::test();

	//VCounterObjects<VTreeNode>::test();
	//VCounterObjects<VItem>::test();
	//VCounterObjects<VDataTable>::test();
	//VCounterObjects<VDataRecord>::test();
	//VCounterObjects<VDataField>::test();

	//int c1 = VCounterObjects<VField>::maxCount();
	//int c2 = VCounterObjects<VField::VData>::maxCount();
	//int c3 = VCounterObjects<VRecord>::maxCount();
	//int c4 = VCounterObjects<VRecord::VData>::maxCount();
}
